Mar

27

NWS11 Tandem Drafting Scene

A fan of the tandem draft? Or just want to show-off your team’s finest racing moment? We’ve got you covered. A big thinks goes out to Jack (Smoke-OR) for the updated models used in this scene. All four models included, may it be for the drafter or draftee! These scenes use mental ray and work with [...]

2 Comments

Mar

27

NWS11 Daytona Scene

Fool your friends into believing that you ran at Daytona this year! It’s just a paint scheme away! A big thinks goes out to Jack (Smoke-OR) for the updated models used in this scene. . These scenes use mental ray and work with 3D Studio MAX 2010 and newer. Before any renders be made, it [...]

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Mar

27

NWS11 Studio Scene

Show off your NWS11 paints, presentation style! A big thinks goes out to Jack (Smoke-OR) for the updated models used in this scene. Single and 2-cars included! These scenes use mental ray and work with 3D Studio MAX 2010 and newer. Before any renders be made, it is strongly encouraged that you consult the ReadMe.txt, [...]

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Mar

27

BR12 Studio Scene

This one is also a 2-fer! Not only is there a single-car scene with included different camera angles, there is also a 2-car scenes to show all sides of your car in one-shot. These scenes use mental ray and work with 3D Studio MAX 2010 and newer. Before any renders be made, it is strongly [...]

2 Comments

Mar

26

BR12 Daytona Scene

Introducing the first of many of Spider-Dan’s scenes to be available for download at Sim Racing USA. Here’s the classic shot from Daytona!   These scenes use mental ray and work with 3D Studio MAX 2010 and newer. Before any renders be made, it is strongly encouraged that you consult the ReadMe.txt, and especially the GAMMA SETTINGS.jpg [...]

1 Comments

Feb

19

New NWS11 Render Scene

These models were fixed at the front fenders in which there were some oddities (poly’s showing) showing up after a render. I guess after revamping the models 3 or 4 times, some things got overlooked in the process. Not that these oddities showed up in game, but for some odd reason they show up with [...]

4 Comments