New NWS11 Render Scene

These models were fixed at the front fenders in which there were some oddities (poly’s showing) showing up after a render. I guess after revamping the models 3 or 4 times, some things got overlooked in the process.

Not that these oddities showed up in game, but for some odd reason they show up with high reflections in 3d studio max.  It’s beyond my ability to tell you the reason why.

A huge thank you to Jack (Smoke-OR) from Om3ga Racing for fixing these up for me, and for allowing me to post them for you :)

Thanks again Jack!